In the archive are four things. This readme, a physics model, a Painting made with ClarisWorks, and the a shape installer.
To use you must do the following:
-make sure the Physics Model is in the same folder as marathon and is titled "Physics Model"
-use the shape installer on a copy of the shapes file
-send me an e-mail letter stating how good I did in my first new weapon
Well, the first two are mandatory.
The reason I enclosed the Claris painting is because it contains all of the drawings I made to produce this new weapon I call the spark tosser. The only problem I have come upon is that when it's game time, the whole weapon isn't shown. If anybody has a solution to this problem please e-mail me.